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* [http://msp.ucsd.edu/techniques/latest/book-html/ Miller Puckette: Theory and Techniques of Electronic Music] - concrete examples of audio synthesis and filters in PureData (graphical programming language)
 
* [http://msp.ucsd.edu/techniques/latest/book-html/ Miller Puckette: Theory and Techniques of Electronic Music] - concrete examples of audio synthesis and filters in PureData (graphical programming language)
 
* [http://www.ece.rutgers.edu/~orfanidi/intro2sp/ Sophocles J. Orfanidis: Introduction to Signal Processing] - general information about digital signal processing
 
* [http://www.ece.rutgers.edu/~orfanidi/intro2sp/ Sophocles J. Orfanidis: Introduction to Signal Processing] - general information about digital signal processing
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* [https://en.wikibooks.org/wiki/Sound_Synthesis_Theory Wikibook: Sound Synthesis Theory] - WIP synthesis book
  
 
== Articles ==
 
== Articles ==

Latest revision as of 14:44, 10 May 2019

Prerequisite Topics

Suggested languages:

  • C / C++ - low level, high performance, can be used for writing VST plugins, game audio components (e.g. native Unity audio plugins, Wwise plugins)
  • PureData - high level, can be used for prototyping synths, sound design work

Fourier transforms:

Books

These books are available for free online and can also be purchased as physical books:

Articles

Example Source

People